Release Date?
I don’t think you want to spoil a festival run, about a year. Maybe 6 months in, with a couple festival selections and/or wins, some quotes, release it on the site. Launch an online ad campaign. Most festivals will have already committed. And you can make some money on the tail end of the festival run. Play it off, we are not a big studio, help us get the word out, etc. Keep pestering movie blogs to do a write up. Interviews. More banner ads. I would imagine cable, theaters and TV will still want a popular title. With real stats for online performance. Doesn’t that make the better case for getting your film distributed in the major film markets? Or at that point, who cares. Hopefully the buzz will garner 500,000 people to buy the movie once, for a dollar. In a market of billions, only 500,000, once. Not counting the returns on other media networks or markets.
Pricing
$10 iTunes Download
$2 iTunes Rental
$5 onDemand
$2 Amazon, CinemaNow Streaming
$1 Website Streaming
$5 All Access - Website Download, Streaming and Special Content
Expenses
Website
$300 Expression Engine License
$100 Expression Engine Plugins
$200 Web Hosting 2 Years
$50 Domain Name Registration
$650 Up front Expenses
Design and Promotion
Web Site, Poster and Banner Ads.
$2000 Design
$2000 Production
$1000 Admin
$1000 QA
$6000 Design and Production*
$6650 Total Production Cost
Advertising
$18,000 Facebook
$2,000 Blogs and Websites
$26,650 Estimated Self Distribution Model Initial Expenses
*Pricing is based on median freelance rates. Agency rates have been estimated at around $50,000 for full service design and development.
Post Launch
Initial returns on online purchases will be paid to Total Production Cost. There after to the production company alone, with the potential of a maintenance and update fees for continued work on the site through out the life cycle of the project. Re-investment for initial returns into continued online advertising, for 6-12 months, is advisable. Depending on budget needs, revenue distribution could be negotiated in the statement of work. Covering initial production costs on the campaign, in good faith for a percentage of earning over the first 2 years of the project. Up front money for design and production, and no percentage. Terms could be negotiable.
Internet Rights
Maintaining internet rights for a project is key to long term returns. This shouldn’t stop any other distribution efforts in foreign, theatrical or TV. Which from most accounts, doesn’t really garner enough of a pay out to cover the initial costs of production. This isn’t always the case, but it’s becoming much easier to reach a mass audience without binding yourself to traditional contractual agreements. Over time, maximizing your long term returns and control of the project.
onDemand and Theatrical
Theater owners rejected the plan for Tower Heist to release in both Theatrical and onDemand. Many users do not desire, or cannot go to the theater, but still want to see a new release. Tower Heist’s $50 price point is way to high. $20 would work better for the public. Normally, it’s you and your girlfriend. 2 people, $10 a person. Looking for a reason to make out. Not a group of 100, just seeing it for free. Or it’s a married couple with a baby, who can’t go to the theater. Who normally pirate movies? A normal business dude, because he can’t leave the house for a movie. Sammy’s sick again. Those are missed sales, that would justify an inflated rate of $20. Movies in the budget of this model would do well to keep onDemand around $3-$5.
Conclusion
This model would grant studios greater control of their titles, over the long term. Making them essentially their own Netflix or iTunes. With huge advertising benefits from collecting user data, integrated with social networks.
As for overall revenue performance in the context of a big studio. Out of billions of internet users, Lets say everyone wanted a copy. 1 billion people pay $1. That’s $1 billion dollars. Made your money back, and some. Granted, the US market is only 300 million. For larger productions, that average $1 goes up to probably $5 or $10. $10 x 1 billion users… You can argue the numbers and age groups, etc. But still the math adds up. A lot of money. It’s making a switch of mind set. Not the initial value, but what a mass consumption can really do to the bottom line. Where you can get everyone to pay a little, not just small groups of users to pay more. What’s that saying about the Father Bull says to the Son Bull…
With current technology, there is a cost effective way to monetize an entertainment project, outside of traditional distribution channels, reduce costs, reduce piracy, make it’s money back and continue to have long term revenue. Louis C.K. and Kevin Smith have both successfully used this model.
Questions
Cost effective streaming service?
Cost effective hosting service?
Pitfalls of Expression Engine in regards to mass daily traffic?
CDN options for site hosting?
Potential solution for encrypting or hiding the url for a progressive download file?
Is it necessary to stream the video?
Performance data for streaming on Netflix? Traffic and revenue return.
Best Hosting performance for Expression Engine CMS?