Not sure about how it could apply to the web where the need to click is ubiquitous, but it could be very good for touch screen interfaces, kiosks, that sort of thing. I actually found it quite intuitive.
What I meant by how it would apply to the web is that people are always going to click. Thats what you do to a hyperlink or any other link. Thats how you expect it to behave. There are some stats there on the number of visitors and the number of ‘accidental’ clicks that are telling.
I think its very interesting. Because you have the mouse in your hand, the urge to click a link is difficult to suppress, which is what led me to think it would be useful in touch-screen applications. If you have a lap top or track pad, try the interface with that, and see what I mean.
The lack of the click was unnerving, probably due custom/habit. There are some neat ideas here, but they’d probably work best WITH the click as opposed to one or the other.
On second thought, what bothered me most was the computer doing stuff that I didn’t implicitly tell it to do. There’s something final and commanding about clicking, achy wrists/fingers not withstanding.
I’ve seen that before. Like some others said, the interface felt sluggish and got boring after a while. What I found to be the most interesting, by far, was the part where you could watch the first 20 seconds of movement made by previous visitors. It was quite interesting to compare others’ movements with my own.
For interest, I thought I would add the following link to this thread. It uses a no-click approach to navigating. I found it really annoying in this case.
For interest, I thought I would add the following link to this thread. It uses a no-click approach to navigating. I found it really annoying in this case.